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Old Jul 25, 2009, 10:53 AM // 10:53   #1
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Default Why haven't anet done more BMP stuff.

This way players get something,optional of course but at £5 it's not too much, and they get some actual funding.And due to the nature of GW it doesn't give anyone an edge or what ever...I think they definitely need to go down this route more as it works a charm for other companies.

For example Tripwire Interactive and Killing Floor,sure it's a small game and company but they have consistently updated the game evry month with fixes and are now branching into new content,whilst the new maps and weapons come free the new character skins (ie entirely optional content) comes at around $2. Because it's so dam cheap most players buy it,bingo monnies for a few more pixels.

Why do you think they stopped at the BMP?
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Old Jul 25, 2009, 10:56 AM // 10:56   #2
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They decided to focus effort and resources on GW2. The GW1 Live Team is quite small and can only improve GW1, not add content.

Plus the BMP was also a means for players to get free inscribable weapons (and some cool skins), so no need for a new one.
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Old Jul 25, 2009, 11:26 AM // 11:26   #3
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I suppose because it takes a lot of Dev power to make a BMP-like pack, and players are able to play through it in a few hours. As in, too much work for too little content.
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Old Jul 25, 2009, 11:33 AM // 11:33   #4
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Time? Money? Resources? GW2?

Think that's it.
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Old Jul 25, 2009, 12:30 PM // 12:30   #5
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Now that they have a lot of weapon looks and obviously aren't too bothered about clipping issues they can easily reskin stuff,just look at eotn. As to the means of getting them,they can jsut use stuff that's already in the game, liek after completing a certain number of waves in the missions such as Zos Shivros or even the fighting arenas.It's really not hard if its based upon already in game graphics/programming.

The whole point would be to make money so that's not an issue...They have a seperate team for GW2 and the BMP came out ages ago now,they could have done more says 2-4 months after it.
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Old Jul 25, 2009, 12:47 PM // 12:47   #6
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Does anyone even still play the BMP? All that effort put onto something that no one plays anymore....
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Old Jul 25, 2009, 01:00 PM // 13:00   #7
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i like the bmp. the missions are nice and it shows how the devs would design a single player mission.

i would pay for second bmp but anet don't have the manpower to work on something similar to the bmp. i heard ~450 people are working on assassin's creed, which is a not confirmed head count, however it is definitaley more than anet's 170ish staff. the genres of both games are different, but the aspiration of a populated and vivid world (with consequences for the player's actions) is the same.

hence, i wouldn't expect any major content update but gw2 to the gw franchise.
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Old Jul 25, 2009, 01:13 PM // 13:13   #8
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A bmp in GW2 might be nice, perhaps playing out events & characters from the Fall of Ascalon.
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Old Jul 25, 2009, 01:20 PM // 13:20   #9
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A while back I remember someone suggesting that they make a new BMP, except instead of living out the events of heroes lives we would play as the villans. I thought it was a pretty cool idea. It would be interesting to play as Shiro, the Lich, Palawa Joko, or Varesh and see how they rose to power or something like that.

I know they don't have the resources or the motivation to make another BMP, but if they did.....I'd buy it.
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Old Jul 25, 2009, 02:00 PM // 14:00   #10
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IF ArenaNet decides to make another BMP, it should be more repeatable than the "historical" one. Something like Sorrow's Furnace.... (although to be honest I never did the Golem Quests that came out, what, a year ago? They didn't seem to be worth the reward.)

But, if anything, I suspect GW2 will see more stuff like BMPs, and less "Chapters", since you can make quick money with a BMP and not have to rebalance the game due to new skills, classes and races.
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Old Jul 25, 2009, 02:07 PM // 14:07   #11
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Originally Posted by pamelf View Post
Does anyone even still play the BMP? All that effort put onto something that no one plays anymore....
It's not about whether people will play it often, it's whether people will buy it. I think there's a very good probability that people would purchase a new BMP for $5-10 even if it only has a few missions, therefore making it worth the time put in to develop it. And remember, this transaction would probably be through the online store, meaning all the money goes to ANet.
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Old Jul 25, 2009, 02:56 PM // 14:56   #12
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Originally Posted by Iotan View Post
I think there's a very good probability that people would purchase a new BMP for $5-10 even if it only has a few missions, therefore making it worth the time put in to develop it.
A few thousands people buying a $10 game would not pay for a fulltime team of 10 people working for about 6 months (which is roughly what Linsey mentioned would be needed for a new realm, so it's only a lower estimate).

I'm sure Anet has analysed the numbers behind the BMP and have balanced the pro of making a new one against having the Live Team just updating GW1 and more people working on GW2.
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Old Jul 25, 2009, 03:01 PM // 15:01   #13
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You want them to delay GuildWars2 even longer? I'm quite sure the team doesn't have enough employees and funding to get it done. Even if it would be quite nice.
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Old Jul 25, 2009, 03:47 PM // 15:47   #14
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Quote:
Originally Posted by Mordakai View Post
IF ArenaNet decides to make another BMP, it should be more repeatable than the "historical" one. Something like Sorrow's Furnace.... (although to be honest I never did the Golem Quests that came out, what, a year ago? They didn't seem to be worth the reward.)
Agree. The BMP doesn't seem to be worth the reward for the time spent, which is why people are not really playing it nowadays. I can get more by using that time to farm.

I wouldn't buy another BMP unless they up the reward into something alot more worth while.
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Old Jul 25, 2009, 05:53 PM // 17:53   #15
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The BMP was great, even if you didn't get it for free as part of preorder, and paid $5-$10 or whatever it ended up costing. Fun storylines, plus a ton of great weapon skins. I really enjoyed it, and it was cheap entertainment for how little it cost.
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Old Jul 25, 2009, 06:39 PM // 18:39   #16
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I would happily pay 10-15 bucks for another bonus mission pack. They were done great and are fun to go through.
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Old Jul 25, 2009, 06:43 PM // 18:43   #17
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Quote:
Originally Posted by Xsiriss View Post
Now that they have a lot of weapon looks and obviously aren't too bothered about clipping issues they can easily reskin stuff,just look at eotn. As to the means of getting them,they can jsut use stuff that's already in the game, liek after completing a certain number of waves in the missions such as Zos Shivros or even the fighting arenas.It's really not hard if its based upon already in game graphics/programming.

The whole point would be to make money so that's not an issue...They have a seperate team for GW2 and the BMP came out ages ago now,they could have done more says 2-4 months after it.
Like I ever would spend a dime on that . I can reskin my weapons for free using texmod. And using missions that are already in game gets old fast.
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Old Jul 25, 2009, 07:20 PM // 19:20   #18
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I thought you meant BMP screenshots. JPEGs for the epic fail! You buy that nice graphics card but then take reduced quality screenshots which can't show it off. Like recording music with depth and then using a limiter to take part in the loudness war.

Bonus Mission Pack? Maybe they are running out of ideas creatively.
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Old Jul 25, 2009, 07:33 PM // 19:33   #19
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Originally Posted by Arduinna View Post
players are able to play through it in a few hours. As in, too much work for too little content.
Quote:
Originally Posted by pamelf View Post
Does anyone even still play the BMP? All that effort put onto something that no one plays anymore....
Quote:
Originally Posted by Daesu View Post
The BMP doesn't seem to be worth the reward for the time spent, which is why people are not really playing it nowadays.
Publishers, NCSoft in this case, could give less than a shit how long you use their product, as long as you buy it. Perhaps the people who actually spent time making it would like you to play it, but your personal feelings are not the reason why they haven't made any more, which is the point of this topic. Not "hurr durr i like the bmp, do you?"

The reason, as others said, lies likely in resource allocation and the dubious financial benefit of developing more content for GW1.
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Old Jul 25, 2009, 07:34 PM // 19:34   #20
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I liked the BMP and if I ever need a weapon I usually head there first to see if there's anything good looking, and there usually is, the tengu stuff is sexy, the undead stuff is badass, the charr stuff is vicious and the mursaat stuff is freaky good, and the missions themselves were fun(especially togo's and Turai's). Now that I have a ton of weapons though I do do the missions less, but I like having the option. If they added a new BMP it shouldn't be for weapons, maybe materials, or straight out cash or faction, maybe items for sweet or party titles.

It'd be nice to get new content, maybe a Sorrows like area in NF or Factions, but they just don't have the resources for it.
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